I dont care for the lengthy skill checks with the dice roll animation
You are able to click again to skip the animation. The rest of the setup though is important to be able to apply bonuses.
Gale’s “bad” ending is actually the best ending in the game.
Who cares that he doesn’t get character growth, he disappointed a cat and an old man, HE’S A GOD! Seriously, nothing else matters. So what if Ao is going to make him earn his spot on the pantheon? He’s immortal, he has literally forever to do it. Sure professor Gale is fun and more chill, but he’s still mortal. In six months Gale does what Vlaakith has been attempting for centuries. I don’t know how you can be disappointed in someone for successfully becoming a god
I wish they had done it without Tencent.
Interesting, I didn’t even know Tencent was involved, was their influence very visible?
The amount of money that was dropped on the making of the game is a clue but unpopular opinion? Who’s a fan of tencent anyway?
For those who don’t have the context Tencent is a huge Chinese company that has many investments in games. They are the type that plays it silently usually invest and they do let the people do their thing then take their share. But the problem is two fold first of all you cannot start saying much abou the ccp tencent wouldn’t send you to jail but would pull the plung of the funding. Secondly any client info that ends in Tencent hands is potentially viewable by the ccp. There’s no need of a Snowden to tell you that, the government made it law so if you buy the game your data goes to China.but unpopular opinion?
I don’t think Tencent’s involvement is common knowledge among BG3 players. It’s hard to have an opinion about something you’re unaware of.
My thing about china getting my data is ‘so what?’ I live in the United States. Every major corporation will sell my data to the government, and no warrant is necessary. The fuck is China going to do to me? Send some of their secret police to my house? Fucking TIGHT. I can tell them to fuck off and eat my ass.
Yea you can tell them that but the more china as on you and other citizen of where you live the better they can make the propaganda and influence election and other fun thing like that sure they can do it without all the data but it will be less efficient
4 max party size was a mistake
Isn’t it laughably easy to mod? I’m okay with them saying “this is what we balanced for, anything else is on you”, though it should be like those divinity “prepackaged mods” like the zoomy boots
I find Astarion severely overrated
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The original vision for the game would have been better. EA was more interesting.
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Pacing and toes of gear is done poorly. There’s swords for days but only 2 interesting tridents, war picks, or hand axe for example. There’s barely any usable druid gear (anything that actually matters if you wild shape). And the most useful stuff for monks is found only in act 3.
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A lot of people are nitpicky only because it won so many awards and it’s not their own perfect game (if such a thing exists).
I still give this game a 10/10 for what it is. Despite knowing if it baked another year it might have been so much more.
What was different in the Early Access?
tl;dr, the story and motivation for everything was far more fleshed out
Here’s just some of the things. Not even going into mechanics that are removed (like Wyll’s eye). Or my personal opinion some of their starting looks were a bit more interesting/better (you get a bit of an idea https://www.youtube.com/watch?v=4MeutkQFliM or from the CohhCarnage videos I link later)
There used to be way more dialog options for one. Your class/subclass/god/etc actually got reflected in more options. There was a great video of a cleric giving some unhinged prayer to the tiefling that opens the gate. It’s not major, but it adds to a lot to the game. https://www.youtube.com/watch?v=KameRUsFv8Y (with all the BG3 videos now, it’s harder to find some of the classics). Also, Shadowheart had a much more interesting conversation if you were also a cleric if you were a Cleric of Shar too.
The camp was way more interesting. There’s a ton of story ripped out of the game from the camps. This, was the thing that hooked me in EA. Daisy (the in-game code name for what would be replaced by your dream visitor) would entice you with power, encourage you to use the illithid powers. And when you finally do, and the narrator says “you’ve lost something you can never get back” probably makes more sense now. Once you did that, you got a class specific illithid power. There was no weird illithid skill tree, it was based around how often you used the powers. But going back to the camp, the companions would comment more about each other. Shadowheart and Lae’Zel’s hatred for each other was shown way better, even commenting if you talked to one or the other first. Here’s a couple of examples https://www.youtube.com/watch?v=gYRe2jHhBRc and https://www.youtube.com/watch?v=zw5q6u_iMN0 but overall, the camp at the end of the day was 1000x more interesting and really fleshed out the characters more and I’d say in important ways.
I’d even say the starting area (Nautiloid) was better. The current one is sufficient I guess. But the original showed you more about the fight the Illithids have with the Gith, you got to see more of the ship, what the Illithid did to people, what it meant to become a thrall (to really sell it that this is a terrifying process). But it showed you a few more mechanics too. https://www.youtube.com/watch?v=eC-GWA_Yj2c starts at EP2, but you’ll want to go to EP 3 as well. But you can see the differences.
Tav used to talk.
For me, the story around “Daisy” was way more compelling. The song “Down by the river” is in reference to these encounters. Here’s a video on that https://www.youtube.com/watch?v=pTw_9vM5LgA
… So these are just some of the things, lol. There’s more like when you got down to the Underdark and some serious changes that happened there. And I haven’t even touched on the stuff that never made it in (like the extra companion that was to be a werewolf… or the original Nightsong) (you can see some of it cataloged here https://bg3.wiki/wiki/Cut_and_unimplemented_content ) and I’m fairly certain all the companions were originally supposed to show up in Act 1 instead of 1, 2, and 3. There’s a lot of dialog from characters for places they’re not “supposed to be” like the eagles (can’t find video, but its out there). But none of that is EA stuff, just cut stuff… but if the game had baked longer… I’m just saying… it might not have been cut sutff.
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Gale is a piece of shit
As a straight male, playing a halfling, when Gale tried to romance me I had an immediate visceral reaction of “I am not safe”. Really gave me perspective on what women and maybe some gay men have to deal with.
I strongly dislike turn-based combat and I would love an option for real time combat. I just want fights to be over, they distract me from enjoying games. With real time combat I just mash the same attacks until it is over. BG3’s combat is a fucking chore and it’s the only reason I abandoned the game on the second map (in that monastery ruin).
Scalding hot boiling take
In this community? Definitely. People tend to downvote me when I voice this opinion. But it is what it is. I’ve hated turn-based games ever since I first tried some X-COM game on the Amiga. It’s just not something I enjoy.
But I wish I could enjoy BG3. Everything apart from the combat is so much fun that I really want to finish the game. But for me the combat is such a major drag that I don’t think I’ll ever play BG3 again.
If you hate turn based games why do you buy them? It’s like if I bought COD and complained about everything being too fast and the lack of civ building mechanics
Generally, I don’t. But the hype around BG3 was so big and it looked so fun, that I thought I could see past the combat.
I find all the party members insufferable. I change their classes almost immediately for better synergy or I switch them out for the soulless NPC’s Withers has. Ironically, I’ve been D&D 5E Dungeon Master numerous times and I find the party members to be absolutely authentic characters real people would play. Good work Larian, ya made the characters so table top believable that I want to find a new group to play with.
I loved the character design because I hated the characters too: Lae’zel was a close minded warrior, Shadowheart a smartass, Gael Mr nice guy not so nice when you do something he doesn’t approve, Astarion the vampire rapist… Etc.
But then I kept on playing and I realized they were really deep characters. Lae’zel was indoctrinated super hard, but she’s smart and can recognize when things don’t make sense, even if she totally believes those things. Shadowheart has been lying to everyone, including herself, and putting a mask on; but she’s a really sweet woman. Astarion was abused in every possible way for centuries, and being a total asshole is his way to cope.
My point is, yeah, the characters are flawed and can come across as dicks, but many real people do too until you understand their circumstances. Not saying that what they do is justified, just that they are interesting characters and redeemable from my PoV.