It turns out consumers aren’t totally mindless drones that just buy whatever you publish because you’re Ubisoft, Ubisoft.
I swear they’ve been incredibly cocky in recent years while simultaneously producing bad games, and broadcasting their stagnation and unwillingness to take risks on anything that isn’t a new revenue stream (as if being formulaic profit hounds is a strength).
I swear MBAs ruin everything. Infinite growth is a horrible horrible idea. I wish we could break out of this cycle of every big company trying to market themselves as the company that cracked the code on the infinite money glitch. The code is … make a good product and be decent to your customers; it’s an ancient code, and it’s so annoying that so many C-suite folks can’t see it.
What baffles me is how they intentionally make their games unplayable on Linux, and the same can be said about EA.
What part of it baffles you? I don’t like it either, but in order for them to get the same level of security on Linux that they do on Windows, they’d have to do all kinds of work embedding their anti cheat in the kernel. I don’t know if the license of the kernel even allows for that, but good luck getting Linux users to agree to knowingly installing a rootkit to play a video game.
they’d have to do all kinds of work embedding their anti cheat in the kernel.
Prime example here is Rainbow Six Siege, they use Battle-Eye for their anti cheat. Battle-Eye has supported linux since 2021 and all the developers have to do is phone up Battle-Eye and enable Proton support.
Ridiculous right?