I love me some Skyrim based creation engine projects. More so than other Bethesda games, Skyrim’s engine seemed able to handle more complex tech upgrades. You can’t as easily add higher res textures or models to earlier games, while Skyrim could handle them fine. The biggest bugs in that game involved quest scripting pushed too far.
I love me some Skyrim based creation engine projects. More so than other Bethesda games, Skyrim’s engine seemed able to handle more complex tech upgrades. You can’t as easily add higher res textures or models to earlier games, while Skyrim could handle them fine. The biggest bugs in that game involved quest scripting pushed too far.