Hello,
This is Project Moon.
We have identified and fixed the following issue in combat Encounters.
[Issue]
- An issue where, in Focused Encounters, enemies who gain new phases or spawn anew load in with detailed info for their Skills or Passives in locked states
[Cause]
- A side effect of trying to fix the issue where, if the player returns to the stage info menu after finishing just the first wave, detailed info for enemies appearing in second wave and onward loads in unlocked
[Solution]
- Identified the issue and corrected the in-game logic to prevent it from occurring again
[Deployment ETA]
- After Apr. 10th (THU) Scheduled Maintenance
We sincerely apologize for the inconvenience.
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