You’re only considering material cost, not time cost of employing someone to operate the machines. Also your system is not really scalable - it would take a long time per unit, making the labour cost even more significant per unit. There’s also R&D, distribution, marketing, etc. all before any profit is made. Also, as you mention, the quality of 3D printed pieces would be much poorer.
I find board games simply overpriced, they’re mostly paper and plastic, and r&d is now much reduced, since 90% of new games simply a mix of already published games with nicer drawings.
Well yeah, 90% of the market is overpriced crap - that’s not unique to boardgames, although like you say it’s understandble how when the material cost can be low. But there are some game makers that do really make the effort, and in particular when I looked up what Scythe is and all the pieces it comes with I feel it’s probably not too unreasonable to ask a higher retail price (although I saw them available for much less also).
You’re only considering material cost, not time cost of employing someone to operate the machines. Also your system is not really scalable - it would take a long time per unit, making the labour cost even more significant per unit. There’s also R&D, distribution, marketing, etc. all before any profit is made. Also, as you mention, the quality of 3D printed pieces would be much poorer.
I find board games simply overpriced, they’re mostly paper and plastic, and r&d is now much reduced, since 90% of new games simply a mix of already published games with nicer drawings.
Well yeah, 90% of the market is overpriced crap - that’s not unique to boardgames, although like you say it’s understandble how when the material cost can be low. But there are some game makers that do really make the effort, and in particular when I looked up what Scythe is and all the pieces it comes with I feel it’s probably not too unreasonable to ask a higher retail price (although I saw them available for much less also).