The project is Open Source (MIT license) and maintained by W4 Games with sponsorship from Meta. Contributions from the community are welcome!
This is a fantastic approach.
It would be great if other platform owners brought out official Godot support.
I know there are legal issues with the Godot project signing up for console developer program or releasing integration code as FOSS,.
But I don’t see any legal reason why cobsole platforms couldn’t make extensions like this or even export templates available to members of their developer program.
It looks like they were using the name.
At that point it becomes a trademark protection issue.
This is going to vary from case to case.
In a situation where sales are legal and the publisher or platform later choose to remove it from sale then it usually remains available in your library for download.
But in a situation where the publisher never had a legal right to sell the product then they were never legally able to grant distribution rights to the platform? In that case the license offered to the purchaser is invalid and it may be pulled from libraries.
Its an impressive read!
The future is indeed dumb. The 2022 GoldenEye has it’s own baggage.
I don’t think Nintendo was willing to let Microsoft sell it as a physical product (collectors would view it as superior to Nintendo’s NSO requirement).