You may be onto something here.
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I don’t hate D&D, but I did notice how much harder combat gets from DM’s side to prepare, and also how much more bored of it the players are. My players started doing everythign to spend more sessions on their own shenanigans, character moments, roleplay and NPC interactions. The thing is we love our campaign and characters, but are too high level to switch systems. So we’re taking break to play short Mage: the Ascension campaign.
I am now learnign two different new systems, Mage and WFRP, pray for me.
TheGreatDarkness@ttrpg.networkto RPGMemes @ttrpg.network•Tales From the Tables episode 50: Homecoming, part 31·1 month agoThis is very wholesome, I love this party, they’re so sweet with one another
TheGreatDarkness@ttrpg.networkto RPGMemes @ttrpg.network•Tales From the Tables episode 47: Homecoming, part 11·4 months agoI admire your dedication and hard work soo much, keep it up, your comic is lovely.
TheGreatDarkness@ttrpg.networkOPto RPGMemes @ttrpg.network•You make the line go up or get fired0·1 year agoIf shareholders take you to the court for not prioritizing short-term profit at all costs, are you willing to defend this position?
I suspect you could do that in Mage: the Ascension (CAN YOU GUESS WHAT CAMPAIGN I AM PREPPING?!) I could see it as Prime 5/Mind 3 for super powerful blessing that makes people lose track of thought whenever they’re about to deadname you. A Mind 3/Life 2 would be less pwoerful version, you could probably add Correspondence to increase the radius of this passive effect. I do not think it may even cause too much Paradox either, it’s very Cointidental magic.