

Yeah you definitely need it for the movement to flow. I’ve seen a lot of comments lamenting that they took too long to introduce it.
Yeah you definitely need it for the movement to flow. I’ve seen a lot of comments lamenting that they took too long to introduce it.
The movement in Sunset Overdrive is amazing and I think was the base for the movement in Spiderman since it’s made by the same developer. I preferred the movement in Sunset Overdrive, personally.
You have to get to the point that you get the air dash for it to be smooth and you can chain together your parkour movement across the entire city
The humour is a bit divisive/hit or miss though and the open world is a little dead by today’s standards.
True in regards to the index kit but WMR has been around for a long time as well and that was a fraction of the price without base stations.
Also nobody has missed out on playing it yet! There’s still time before half life 3! 😅
Plenty of people do that to play a single game.
Given how different it is to other, normal 3d games, I don’t think the comparison is fair. Additionally there are a lot of other, really great games in VR too.
Regardless, I don’t think the problem is financial anymore. Rather that VR requires a sort of “commitment to inconvenience” where you feel cut off from the outside world (among other things) that I don’t think a lot of people are comfortable with.
It is such a beautiful game. One of my top gaming experiences.
The environments, the pacing, the story telling, the interactivity - just excellent.
If you are interested in playing it and you don’t have a PC with a 1060 or better; or can’t afford PSVR2 or Quest 3s, then consider giving it a go at a VR game cafe.
I’m so confused. They were replying to you when you said it was “heartbleed level”, right?
Interesting. For games consoles, the markup for retail is probably like 10 percent or less. So the final price in your example would be between 122.50 and 125 anyway, right?
*Also, my source on the 10% is a random Reddit commenter so take that with a grain of salt