

When CPUs were a lot slower you could genuinely get noticeable performance improvements by compiling packages yourself, but nowadays the overhead from running pre-compiled binaries is negligible.
Hell, even Gentoo optionally offers binary packages now.
A lot of these games are pretty short and playing on my Steam Deck during lunch breaks at work is responsible for several completions. I also basically never play online multiplayer games.
Shorter games is the biggest factor though. Just for fun I combined my time in To the Moon, Parking Garage Rally Circuit, Jusant, Sprawl, Toem, ExoOne, Ghostrunner 2, Loddlenaut, Unpacking, Lunistice, Up left out, Naboki, Hook 2, and Inside, and the total number of hours it took to beat all of those was 37.
I’m guessing you probably have more than 37 hours in your favorite online game this year, I just spend my hours on different games lol