

What helped me was two things:
- Accepting that things didn’t need to be perfect and that there was actually a decent amount of wiggle room available to make things work.
- I took a month break when it felt like the complexity took a major leap up. Games should be fun and I realized I was feeling daunted and like it was a chore. The break let me come back refreshed and feel the joy again.
Also, I leaned pretty heavily on https://www.satisfactorytools.com/ to help me wrap my head around the complicated builds and flows. Donated money to them since it was so helpful.
Of course, that’s just my experience. Hope you make it though! It felt really satisfying to get to the end. I really appreciated their progression system.
FWIW, it seems like nuclear is optional. I didn’t bother since I had a large rocket fuel energy plant which was only half done when I finished project assembly.
That said, build it if you want! But if you don’t like it, you don’t need to.