• 9 Posts
  • 52 Comments
Joined 19 days ago
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Cake day: April 2nd, 2025

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  • Lots of people comment on this subject pointing out that some games don’t run on Linux, and conclude that Linux is still behind Windows. This fails to recognize a distinct advantage that Linux has: More efficient use of hardware.

    If your system doesn’t have an especially fast SSD or lots of RAM, you might find that Linux gives a better gaming experience. It can often do more with less.







  • who@feddit.orgtoLinux Gaming@lemmy.worldproton event logs
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    2 days ago

    I think you can set the WINEDEBUG=+eventlog environment variable to make Windows Event Log entries appear on stderr (the standard error stream). You can normally see this output if you run Steam from a terminal window. You may be able to redirect it to a file using Steam launch options, but I’ve never tried it.











  • IMHO, two hours is not nearly enough to get a feel for a game. At least, not for the sorts of games I tend to play. I spend longer than that just working through initial technical issues, configuration, and (in games that have one) the character generator.

    I have to conclude that Steam’s return window is either intended to be just enough to see if you can get it running, or as much as Valve could talk publishers into tolerating.







  • who@feddit.orgtoLinux Gaming@lemmy.worldAudio through controller
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    5 days ago

    I know I didn’t put adaptive in there, but that is what I meant when I said the triggers don’t work.

    Yes, I understood, but I wanted to clarify for the sake of other readers who wouldn’t. Most people who don’t have a DualSense don’t know about its adaptive triggers, since they’re not a common feature on game controllers and not used by most games.

    And how do you get the touchpad to work? I can get the buttons on it to work, but I haven’t gotten the mouse-like touch input to actually work, despite being able to map it.

    On the desktop, I didn’t have to do a thing. It was automatically recognized when I connected the device, and I could move the mouse pointer and click right away. (I ended up disabling it in Xfce, because it sometimes got in my way.)

    In Steam, I usually remap areas of it to produce keyboard events (useful in Elite Dangerous), but I think it can also be mapped as a mouse. I haven’t fiddled with Steam Input’s many options in a while.