- cross-posted to:
- retrohandhelds@sh.itjust.works
- cross-posted to:
- retrohandhelds@sh.itjust.works
cross-posted from: https://sh.itjust.works/post/34233535
That’s a really stupid gimmick
Although the idea sounds cool, is it really something people want or will use? It just seems like a lot of work for something so trivial. The coin could just be a button, right?
The playdate’s crank thing was an interesting gimmick that opened up new ways of controlling games. They also had a number of other design decisions and limitations that breed creativity.
This just reminds me of the Mario Galaxy games. Rather than pressing a button to attack, you instead swing the wiimote just for the sake of being a gimmick. The coin is just a fancier switch or button; what can you do with the coin that you can’t do by holding a button combo?
Also, those coins are absolutely going to get lost, hopefully they’re 3D printable. And hopefully they’re not fomo tokens where you need to buy them separately…
Still, I hope I’m wrong about this and it does turn out to be good. Is certainly an interesting idea.