I think this is a real problem with a lot of adaptions, but I don’t think it applies to Elden Ring.
The way it engages with its story is too uniquely video game-y; you get minimal explanations for everything that happens, and if you want to figure it out you have to search through item descriptions and cross interrogate NPCs then put things together from context clues.
It’s a form of storytelling that’s impossible to do in a movie, they have to completely change how the story is told or it simply won’t work.
I think this is a real problem with a lot of adaptions, but I don’t think it applies to Elden Ring.
The way it engages with its story is too uniquely video game-y; you get minimal explanations for everything that happens, and if you want to figure it out you have to search through item descriptions and cross interrogate NPCs then put things together from context clues.
It’s a form of storytelling that’s impossible to do in a movie, they have to completely change how the story is told or it simply won’t work.
True. Tbh I don’t know how you would adapt elden ring. Maybe a silent film lol