• Carl [he/him]@hexbear.net
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    1 month ago

    For a long time now, the phrase “live action adaptation” for any video game has felt gross and exploitative to me. It’s like announcing that there’s a porn parody of your game.

      • Sinisterium@hexbear.net
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        1 month ago

        I love the golden age arc, but even I was glad they cut the whole wy*ad thing from the 1997 anime. Good god can you ruin the story elements with fetishes displayed clear as day.

      • ZeroHora@lemmy.ml
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        1 month ago

        If I remember correctly in the arc with the fairy apostle she is drawn completely naked

    • Skua@kbin.earth
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      1 month ago

      Without touching any item descriptions and only worrying about the main story in the base game, you get:

      • The intro cutscene which explains the overview of the setting and how it got to be like it currently is
      • Dialogue with characters like Miriel and Gideon, who are very knowledgeable about the world
      • Melina, who helps you level up when you rest, tells you a relevant story when you reach many different locations
      • Quite a lot of dialogue from Margit, one of the main bosses who you fight several times and who gets a couple of cutscenes, tells you about what’s going on
      • Basically every NPC in the Roundtable Hold has some kind of significant involvement with either a possible ending or a major faction and can tell you about it if you progress through their story
      • The finger reader crones give you prophecies
      • Ranni, Blaidd, and Iji will all tell you a lot of stuff that turns out to be highly relevant to the main story if you help them
      • Jerren tells you about Radahn and Malenia, two of the main players in how the setting got to be like it currently is and also significant factors in why it is still that way, before you fight Radahn

      Like, it’s still a story told with very little direct storytelling compared to its peers, and there is still a lot of info in item descriptions. You don’t need the item descriptions though, you just need to be ready to piece things together from what disparate people with strong personal biases tell you and what you see

        • Skua@kbin.earth
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          1 month ago

          I didn’t actually say what the story was, only the characters you get story from as opposed to getting it from item descriptions. I don’t think that “characters reveal plot through dialogue” is really a mark of a poor premise for a film

    • barrbaric [he/him]@hexbear.net
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      1 month ago

      The base game has a narrative but it’s extremely weak, and most of the important things happened a long time in the past, as with other Souls games. Shadows of the Erdtree, the DLC, is noteworthy for actually having a plot where things happen.

      • Nacarbac [any]@hexbear.net
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        1 month ago

        Shadows of the Erdtree, the DLC, is noteworthy for actually having a plot where things happen.

        Even then I’d say it’s still a pretty weak plot, and the delivery is awkwardly struggling against their usual style. Which is still an improvement Elden Ring desperately needed, and understandable when I have no doubt the direct writing style has suffered some atrophy.

        Huh, saying that has actually made me a bit more optimistic for this adaptation, since they do show a consistent desire to improve and experiment. Not for the adaptation itself, but it might be a good learning experience if there’s a lot of back-and-forth with A24?

      • fanbois [he/him]@hexbear.net
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        1 month ago

        If the director has a great sense of humor and a horror background, just make Hornsent the protagonist. Also Jar People please.

        Most slop isn’t made for my taste, so I’m honestly looking forward to it.

        • Sinisterium@hexbear.net
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          1 month ago

          Basically. Although its closer to the more esoteric “deep lore” of ASOAIF. Like the whole bloodstone emperor and stuff. And the weird genetics.

          • Crucible [he/him, comrade/them]@hexbear.net
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            1 month ago

            TBH all that stuff falls into the lazy Lovecraft ripping off for me. The oily stone from prehistory, slumbering/dead gods in the bottom of the ocean, hybrid fish people, apotheosis through madness, etc. If they were ever going to actually factor into the story it would be different (Euron’s story presumably goes into it a bit if the books were ever finished) but most of it was just clearly filling in blank spaces on a map so they could publish more ‘world of ice and fire’ books

            • Sinisterium@hexbear.net
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              1 month ago

              True. The focus on red hair with the sansa/lothston/whent/first men connection and the whole psychedelic horror that will be the euron-bloodraven-bran storylines are still vital to the main story though.

      • WittyProfileName2 [she/her]@hexbear.net
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        1 month ago

        also, the movie will establish the big sword build as the canon Elden Ring build.

        It has to be Dual UGS. You want your action scenes to be readable? Fuck you, here’s the protagonist flailing about with two hunks of metal as big as he is.

      • Monk3brain3 [any, he/him]@hexbear.net
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        1 month ago

        True there is an element of adaptation but these adaptations usually go out of their way to incorporate their new elements. It’s kind of like staking their ground while not realizing the source material is popular for a reason. I think the Witcher tv show is a great example of this where little to no remixing was necessary but they did it anyway.

        • Tommasi [she/her, pup/pup's]@hexbear.net
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          1 month ago

          I think this is a real problem with a lot of adaptions, but I don’t think it applies to Elden Ring.

          The way it engages with its story is too uniquely video game-y; you get minimal explanations for everything that happens, and if you want to figure it out you have to search through item descriptions and cross interrogate NPCs then put things together from context clues.

          It’s a form of storytelling that’s impossible to do in a movie, they have to completely change how the story is told or it simply won’t work.

          • Monk3brain3 [any, he/him]@hexbear.net
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            1 month ago

            I think this is a real problem with a lot of adaptions, but I don’t think it applies to Elden Ring.

            True. Tbh I don’t know how you would adapt elden ring. Maybe a silent film lol

          • Belly_Beanis [he/him]@hexbear.net
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            1 month ago

            Game of Thrones

            Speaking of, didn’t George R.R. Martin write for Elden Ring? How much you wanna bet he helps with the film adaptation? The man will do literally anything else except writing the sequels that were supposed to come out a decade ago.

      • Sinisterium@hexbear.net
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        1 month ago

        I don’t really say what could be improved on it. It looks fantastic and live action would just diminish the art direction.

  • dead [he/him]@hexbear.netOP
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    1 month ago

    I’ve never played a FromSoftware game in my life. I just want to see how /c/fakenews responds to this announcement.