Crossposted from here

I created Wabi-Sabi Structures, Unwrecked Ships, Revamped Shipwrecks, and Pale Formations. I’ve been developing mods as a hobby since July 2022, and playing Minecraft consistently since 2012. Ask me anything!

    • WillFord27@lemmy.worldOP
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      3 months ago

      For every vanilla Minecraft structure to be entirely replicable with datapacks. Most of the structures in the game would be impossible for me to make because they use hardcoded methods I don’t have access to.

      That, or to be hired :p

      • lukewarm_ozone@lemmy.today
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        3 months ago

        Most of the structures in the game would be impossible for me to make because they use hardcoded methods I don’t have access to.

        You mean “with a datapack”, right? I don’t think there’s any limitations on what you can change with a mod, if you’re willing to do some messy reflection.

        • WillFord27@lemmy.worldOP
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          20 hours ago

          I apologize for the late response, I guess I missed this before.

          Yeah, I did mean with a datapack. Structure blocks have a limitation of only being able to save a 48x48 cube in a single file, and structures themselves have a hard limit at 128 blocks across. Jigsaws, or structure files connected in a chain, can only extend to 20 (up from 7 in previous versions).

          Many vanilla structures also have hardcoded features inaccessible to datapack creators. Mineshaft chains, Woodland Mansion exterior, & Nether Fortress support pillars would all be impossible for me to implement given the tools.

          I’m planning on moving to “actual” modding eventually, but for now, these limitations actually breed creative problem solving! Sometimes an idea that I would’ve never explored is given life because of the rules I have to follow.